static void C3D_ProcTexNoiseEnable(C3D_ProcTex *pt, bool enable)
Definition: proctex.h:111
void ProcTexColorLut_Write(C3D_ProcTexColorLut *out, const u32 *in, int offset, int length)
Definition: proctex.c:127
void C3D_ProcTexColorLutBind(C3D_ProcTexColorLut *lut)
Definition: proctex.c:105
void C3D_ProcTexLutBind(GPU_PROCTEX_LUTID id, C3D_ProcTexLut *lut)
Definition: proctex.c:68
u32 C3D_ProcTexLut[128]
Definition: proctex.h:90
void ProcTexLut_FromArray(C3D_ProcTexLut *lut, const float in[129])
Definition: proctex.c:93
void C3D_ProcTexInit(C3D_ProcTex *pt, int offset, int length)
Definition: proctex.c:3
static void C3D_ProcTexClamp(C3D_ProcTex *pt, GPU_PROCTEX_CLAMP u, GPU_PROCTEX_CLAMP v)
Definition: proctex.h:97
void C3D_ProcTexLodBias(C3D_ProcTex *pt, float bias)
Definition: proctex.c:32
void C3D_ProcTexBind(int texCoordId, C3D_ProcTex *pt)
Definition: proctex.c:39
static void C3D_ProcTexFilter(C3D_ProcTex *pt, GPU_PROCTEX_FILTER min)
Definition: proctex.h:122
static void C3D_ProcTexShift(C3D_ProcTex *pt, GPU_PROCTEX_SHIFT u, GPU_PROCTEX_SHIFT v)
Definition: proctex.h:116
@ C3D_ProcTex_V
Definition: proctex.h:80
@ C3D_ProcTex_UV
Definition: proctex.h:81
@ C3D_ProcTex_U
Definition: proctex.h:79
void C3D_ProcTexNoiseCoefs(C3D_ProcTex *pt, int mode, float amplitude, float frequency, float phase)
Definition: proctex.c:12
static void C3D_ProcTexCombiner(C3D_ProcTex *pt, bool separate, GPU_PROCTEX_MAPFUNC rgb, GPU_PROCTEX_MAPFUNC alpha)
Definition: proctex.h:103
u32 vClamp
Definition: proctex.h:18
u32 alphaFunc
Definition: proctex.h:20
bool alphaSeparate
Definition: proctex.h:21
u16 vNoisePhase
Definition: proctex.h:43
u16 uNoiseFreq
Definition: proctex.h:51
u32 proctex3
Definition: proctex.h:48
bool enableNoise
Definition: proctex.h:22
u32 width
Definition: proctex.h:62
u32 proctex2
Definition: proctex.h:39
u32 lodBiasHigh
Definition: proctex.h:63
u32 uClamp
Definition: proctex.h:17
u32 uShift
Definition: proctex.h:23
u32 unknown1
Definition: proctex.h:61
u16 vNoiseFreq
Definition: proctex.h:52
u16 vNoiseAmpl
Definition: proctex.h:42
u32 proctex1
Definition: proctex.h:30
u32 proctex4
Definition: proctex.h:57
u32 offset
Definition: proctex.h:71
u32 proctex5
Definition: proctex.h:68
u16 uNoiseAmpl
Definition: proctex.h:33
u32 unknown2
Definition: proctex.h:72
u32 minFilter
Definition: proctex.h:60
u32 lodBiasLow
Definition: proctex.h:25
u16 uNoisePhase
Definition: proctex.h:34
u32 vShift
Definition: proctex.h:24
u32 proctex0
Definition: proctex.h:14
u32 rgbFunc
Definition: proctex.h:19