citro3d  1.2.0
Data Fields
C3D_FrameBuf Struct Reference

#include <framebuffer.h>

Data Fields

void * colorBuf
 
void * depthBuf
 
u16 width
 
u16 height
 
GPU_COLORBUF colorFmt
 
GPU_DEPTHBUF depthFmt
 
bool block32
 
u8 colorMask: 4
 
u8 depthMask: 4
 

Field Documentation

◆ block32

bool C3D_FrameBuf::block32

◆ colorBuf

void* C3D_FrameBuf::colorBuf

◆ colorFmt

GPU_COLORBUF C3D_FrameBuf::colorFmt

◆ colorMask

u8 C3D_FrameBuf::colorMask

◆ depthBuf

void* C3D_FrameBuf::depthBuf

◆ depthFmt

GPU_DEPTHBUF C3D_FrameBuf::depthFmt

◆ depthMask

u8 C3D_FrameBuf::depthMask

◆ height

u16 C3D_FrameBuf::height

◆ width

u16 C3D_FrameBuf::width

The documentation for this struct was generated from the following file: