#include <internal.h>
◆ alphaBlend
| u32 C3D_Effect::alphaBlend |
◆ alphaTest
| u32 C3D_Effect::alphaTest |
◆ blendClr
◆ clrLogicOp
| GPU_LOGICOP C3D_Effect::clrLogicOp |
◆ cullMode
| GPU_CULLMODE C3D_Effect::cullMode |
◆ depthTest
| u32 C3D_Effect::depthTest |
◆ earlyDepth
| bool C3D_Effect::earlyDepth |
◆ earlyDepthFunc
| GPU_EARLYDEPTHFUNC C3D_Effect::earlyDepthFunc |
◆ earlyDepthRef
| u32 C3D_Effect::earlyDepthRef |
◆ fragOpMode
| u32 C3D_Effect::fragOpMode |
◆ fragOpShadow
| u32 C3D_Effect::fragOpShadow |
◆ stencilMode
| u32 C3D_Effect::stencilMode |
◆ stencilOp
| u32 C3D_Effect::stencilOp |
◆ zBuffer
◆ zOffset
◆ zScale
The documentation for this struct was generated from the following file: