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citro3d
1.2.0
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#include <c3d/maths.h>
Functions | |
| void | Mtx_OrthoTilt (C3D_Mtx *mtx, float left, float right, float bottom, float top, float near, float far, bool isLeftHanded) |
| Orthogonal projection, tilted to account for the 3DS screen rotation. More... | |